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Community Update #2 - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: Community & Server Information (https://fearlessrp.net/forumdisplay.php?fid=1) +--- Forum: News & Announcements (https://fearlessrp.net/forumdisplay.php?fid=2) +---- Forum: Archive (https://fearlessrp.net/forumdisplay.php?fid=36) +---- Thread: Community Update #2 (/showthread.php?tid=99917) |
Community Update #2 - Conn - 06-22-2022 ![]() Community Update #2
22nd June
Introduction This update will be considerably shorter than #1, however, it will detail the plan for updates/changes to be released in the coming week, and their impacts. The Store & Supporter(+) The old donator system has been disabled whilst we have set up a reworked system to financially support the server. We are moving from the old quarterly payment system with 1 tier of supporter, to a 2 tiered monthly subscription offering. There are now 2 ranks available, being Supporter and Supporter+, which will be available for £3.49 and £8.49 per month respectively. Moneypacks will no longer be available, to prevent money artificially deflating the economy. Tier 1 staff (Contributors, TAs, ECs) and Veterans will receive supporter (and a discount for supporter+) and tier 2 staff (Devs, Admin, EM) will receive supporter+. Supporter will be available for £3.49/month, and currently has the following benefits:
Supporter+ will be available for £8.49/month, and has the following benefits:
I appreciate that these changes may be controversial, and they are a big adjustment from the previous package offered, however, we believe that it is a necessary step for the longevity of the community. Some of the costs involved include server hosting, developer payments, any addons purchased, and potential advertising costs. Rules Overhaul We have released an overhaul of the rules, which features a complete rewrite to structure and explain many of the rules better. You can take a look at the changes here: https://fearlessrp.net/showthread.php?tid=99873 Economy & Inventory Changes The final numbers have been set (and are displayed correctly in update #1, and on the Character page) for the economy changes, and these are set to be applied late this week. In addition to these changes, inventory sizes will be capped at 1,000 maximum (with pockets), extended to 1,250 maximum with the Supporter+ benefit (you will receive a single pocket with 250 space, which you will keep whilst Supporter+). As previously mentioned, everyone will receive a cosmetic item matching their tax brackets, to signify the change. This will be a crown of a certain colour, with some other potential cosmetic items being added. These will only be a small benefit, purely to provide an untradable inventory item you’re very welcome to flex with. Vehicle Content Rework We have reworked the vehicle content, now presiding over 2 content packs, and including the following: Spoiler :
These may not all be released and available from the get go, but will be released and available to drive as and when we’re happy with the vehicle scripts, pricing, etc. Some vehicles will be re-balanced after initial release, so do expect changes when it comes to handling. New HUD Some of the changes that we have looked to pull from Limelight include the HUD - this has now been ported over by livkx. See below for some images of how this looks. Spoiler :
Credits: livkx, Bambo, Goigle, Doctor Internet, Faustie, Matthias Contraband An overhauled contraband system is currently in development by Broccoli, adding some complexity, risk and reward to the current system. This comes with a model overhaul, and new items used in the production of fake currency. Spoiler :
Poker Tables Another addition from the Limelight code base is poker tables. livkx has worked tirelessly to both fix and improve the poker tables originally seen on LL, and these have been implemented as a purchasable item for players. This table can be setup with /holdem settings and players can be kicked with /holdem kick <player>. Spoiler :
Credits: livkx, Vaq, Noble Injury System @"Kingstone" has been working on changing how the injury system works. Our intention with this is to add another layer of gameplay, especially in gunfights. Mostly all interactions that would normally instantly kill you will now injure you instead, allowing for you to be saved by others. Bodies can now also be processed into body bags by police officers, which ERU can then collect for some money. This allows for police to investigate bodies before ERU takes them away, and also increases server performance as we can have less ragdolls lying around. Other Notes
What Now? The plan is simple - everything that has been discussed here and in previous posts, we are looking to roll out on Friday 24th June. We are taking down the server at midnight tonight (22/06) to merge all of the changes and test everything on the live server. I appreciate that this has been brief - we have all been very hard at work making changes, putting everything together, and so this update has been a bit later than intended with a few additional things intended for release after. Any questions, pop them below. EDIT: Quick thing we forgot to mention. we'll also be removing milestones while they're reworked to be more focused on new players. It's not a great look to join a server and see you need 4500 to get something you want, we're instead going to focus on the first few hours to make them more rewarding. - Pollux RE: Community Update #2 - livkx - 06-22-2022 Looking forward to seeing everyone on Friday, hopefully enjoying the new changes. RE: Community Update #2 - Wolven - 06-22-2022 I can't wait to play some of you at poker. Great changes, I'm excited! RE: Community Update #2 - Slaint - 06-22-2022 sounds good, but why was the hud changed? im not complaining i just personally dont like it, also rip jenkins RE: Community Update #2 - Yonno - 06-22-2022 Great stuff folks, keep up the amazing work. RE: Community Update #2 - Self - 06-22-2022 Brother Jenkins was slaughtered countless times to produce the screenshot. Let him rest. RIP Brother Jenkins. RE: Community Update #2 - Lewwings - 06-22-2022 Overall decent changes. Looking forward to seeing these updates on the server. RE: Community Update #2 - Jakey - 06-22-2022 Wolven name embed fail RE: Community Update #2 - Zecon - 06-22-2022 be nice to hop back on and try and make my $5m back from intentional cdm, /paramedic to avoid ban and taking the paramedic hostage for $2k in all seriousness, nice to see bold changes taking effect. even better to know my worm has been kept safe. i personally am not a fan of the LL HUD, though if it was up to me that bubble hud we have now would've been reverted back to the flat design it was for years prior, so i will do my best to get to used to it lol RE: Community Update #2 - gin - 06-22-2022 epic! |