Posts: 256
Threads: 42
Likes Received: 65 in 55 posts
Likes Given: 27
Joined: Jan 2018
Reputation:
8
Country:
05-22-2019, 10:52 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Checked Encoding
)
I have had this problem too on my Ferrari, it also made my licence plate disappear.
[video]http://https://media3.giphy.com/media/8lQyyys3SGBoUUxrUp/giphy.gif[/video]
STOLEN FROM CHUMPSÂ
The nice guy
Kyle "Mr.Taylor" Jacobs
Posts: 352
Threads: 51
Likes Received: 107 in 77 posts
Likes Given: 27
Joined: Dec 2016
Reputation:
5
Country:
05-24-2019, 11:36 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Checked Encoding
)
ngl this fucked with my brain
Kind Regards
Dylann
Fearless Donator
___________________________________________________________________________________
Posts: 946
Threads: 71
Likes Received: 329 in 142 posts
Likes Given: 471
Joined: Aug 2015
Reputation:
16
Country:
10-11-2019, 11:27 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Checked Encoding
)
This is caused by the current networking system.
I guess that initializing the vehicle networked attributes (health, license plate, owner, etc.)
has low-priority and is thus queued after other attributes (other players, other entities, etc.).
Sadly the only fix for this would be to overhaul the complete networking system,
which is on our todo list, but it would take a lot of effort and time and is not even guaranteed to work.
Thank you for bringing this to our attention.
Closed.
Kind Regards,
TASSIA
Fearless Developer