01-27-2015, 04:21 PM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
Edit Reason: Checked Encoding
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I would imagine that the reason the criminal classes can't grow food whereas chefs/citizens can is to do with our job rules. We have rules that specifically state that you should do what your job name entails, and rebels growing plants would just leave them less time to rebel, whereas a citizen could set his job to farmer/gardener and do that as a new RP. We do have chefs for a reason, although they're not very popular now that everyone can fish. I'm still hoping for more chef updates in the future, perhaps with another 2 slots, bringing the total to 4, and some kind of system where their food is much more efficient than everyone else's, giving them a purpose again.