12-08-2014, 02:51 AM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
Edit Reason: Checked Encoding
)
We're not changing the numbers of firearms. We have 20 currently, but all 20, with the exception of the tommy gun, will be replaced with new guns, and the tommy gun will be updated.
I've been handling most of the weapons selection and tweaking, alongside my fellow staff, so I can assure you we have some really nice picks. They're more balanced and more varied. One or two long-term players have had a look too, to ensure things are ok, and hopefully soon I'll reveal the list to you all.
Due to the addition of the modifications system, third-person in weapons likely will be disabled otherwise it would be possible to gain an unfair advantage over those who use aiming mods by using third-person, which can make aiming far easier, especially as it snaps to target. Before everyone could do that, but now that some people will be paying for mods third-person will likely be restricted. There'll be some testing prior to disabling it, but if things are still as overly advantageous then it will have to go.
I've been handling most of the weapons selection and tweaking, alongside my fellow staff, so I can assure you we have some really nice picks. They're more balanced and more varied. One or two long-term players have had a look too, to ensure things are ok, and hopefully soon I'll reveal the list to you all.
Due to the addition of the modifications system, third-person in weapons likely will be disabled otherwise it would be possible to gain an unfair advantage over those who use aiming mods by using third-person, which can make aiming far easier, especially as it snaps to target. Before everyone could do that, but now that some people will be paying for mods third-person will likely be restricted. There'll be some testing prior to disabling it, but if things are still as overly advantageous then it will have to go.