Strange problems with standard map props, some css props and others
#1
Hello, it happened yesterday, just unexpectedly, many props disappeared, and in console i can see this:

Quote:ps\cs_office\TV_plasma_p3.mdl needs to be recompiled
Error Index File for 'props\cs_office\TV_plasma_p3.mdl' checksum -326512061 should be 275916004
MDLCache: props\cs_office\TV_plasma_p4.mdl needs to be recompiled
Error Index File for 'props\cs_office\TV_plasma_p4.mdl' checksum -454739463 should be 472396038
MDLCache: props\cs_office\computer_mouse.mdl needs to be recompiled
Error Index File for 'props\cs_office\computer_mouse.mdl' checksum 1362438402 should be -393451836
MDLCache: props\cs_office\coffee_mug2.mdl needs to be recompiled
Error Index File for 'props\cs_office\coffee_mug2.mdl' checksum 1492584785 should be -488303912
MDLCache: props\de_nuke\light_red2.mdl needs to be recompiled
Error Index File for 'props\de_nuke\light_red2.mdl' checksum -135287182 should be 1304602635
MDLCache: props\cs_assault\camera.mdl needs to be recompiled
Error Index File for 'props\cs_assault\camera.mdl' checksum 1977276727 should be -117168881
MDLCache: props_c17/fence01b.mdl needs to be recompiled
Error Index File for 'props_c17/fence01b.mdl' checksum -1210811602 should be -1959090973
MDLCache: props\cs_assault\MoneyPallet_WasherDryer.mdl needs to be recompiled
Error Index File for 'props\cs_assault\MoneyPallet_WasherDryer.mdl' checksum -37884291 should be -726583035
MDLCache: props\cs_office\Paper_towels.mdl needs to be recompiled
Error Index File for 'props\cs_office\Paper_towels.mdl' checksum -135028921 should be 2121809164
MDLCache: weapons\w_defuser.mdl needs to be recompiled
Error Index File for 'weapons\w_defuser.mdl' checksum 1849224110 should be 1454080090
MDLCache: props\cs_militia\HayBale_Target.mdl needs to be recompiled
Error Index File for 'props\cs_militia\HayBale_Target.mdl' checksum -1050142321 should be 1070759160
MDLCache: props\cs_militia\HayBale_Target_02.mdl needs to be recompiled
Error Index File for 'props\cs_militia\HayBale_Target_02.mdl' checksum 1259980105 should be -629613574
MDLCache: props\cs_militia\HayBale_Target_03.mdl needs to be recompiled
Error Index File for 'props\cs_militia\HayBale_Target_03.mdl' checksum 1386293866 should be -63795064
MDLCache: props\cs_assault\dryer_box.mdl needs to be recompiled
Error Index File for 'props\cs_assault\dryer_box.mdl' checksum -312283086 should be -418468070
MDLCache: props\cs_militia\CaseOfBeer01.mdl needs to be recompiled
Error Index File for 'props\cs_militia\CaseOfBeer01.mdl' checksum -1757638803 should be -756815188
MDLCache: props\cs_militia\Crate_ExtraSmallMill.mdl needs to be recompiled
Error Index File for 'props\cs_militia\Crate_ExtraSmallMill.mdl' checksum 1643706029 should be 1684119592
MDLCache: props\cs_militia\car_militia.mdl needs to be recompiled
Error Index File for 'props\cs_militia\car_militia.mdl' checksum -1061090176 should be 1333479731
MDLCache: props\de_train\RailRoadTracks256.mdl needs to be recompiled
Error Index File for 'props\de_train\RailRoadTracks256.mdl' checksum 994760143 should be -172138715
MDLCache: props_vehicles\carparts_muffler01a.mdl needs to be recompiled
Error Index File for 'props_vehicles\carparts_muffler01a.mdl' checksum 1499755398 should be -1447556187
MDLCache: props\cs_office\Cardboard_box03.mdl needs to be recompiled
Error Index File for 'props\cs_office\Cardboard_box03.mdl' checksum 164997134 should be -1695177275
MDLCache: props\cs_office\Cardboard_box02.mdl needs to be recompiled
Error Index File for 'props\cs_office\Cardboard_box02.mdl' checksum -533286456 should be -1012483734
MDLCache: props\cs_militia\vent01.mdl needs to be recompiled
Error Index File for 'props\cs_militia\vent01.mdl' checksum -2088243236 should be 554666154
MDLCache: props\cs_militia\logpile2.mdl needs to be recompiled
Error Index File for 'props\cs_militia\logpile2.mdl' checksum -804656833 should be -884380159
MDLCache: props\cs_militia\LightFixture01.mdl needs to be recompiled
Error Index File for 'props\cs_militia\LightFixture01.mdl' checksum -1226398928 should be -1138666896
MDLCache: props\cs_militia\MailBox01.mdl needs to be recompiled
Error Index File for 'props\cs_militia\MailBox01.mdl' checksum -1411328667 should be -475164032
MDLCache: props\cs_militia\wood_table.mdl needs to be recompiled
Error Index File for 'props\cs_militia\wood_table.mdl' checksum 1947018271 should be 190938196
MDLCache: props\cs_militia\housefence_door.mdl needs to be recompiled
Error Index File for 'props\cs_militia\housefence_door.mdl' checksum -296338458 should be -628705137
MDLCache: props_interiors\SinkKitchen01a.mdl needs to be recompiled
Error Index File for 'props_interiors\SinkKitchen01a.mdl' checksum 1247983131 should be 1921454158
MDLCache: props_junk\PropaneCanister001a.mdl needs to be recompiled
Error Index File for 'props_junk\PropaneCanister001a.mdl' checksum -523766599 should be 505856987
MDLCache: props\cs_assault\RustyRailing01.mdl needs to be recompiled
Error Index File for 'props\cs_assault\RustyRailing01.mdl' checksum 826316631 should be 947119527
MDLCache: props\de_inferno\Railing01.mdl needs to be recompiled
Error Index File for 'props\de_inferno\Railing01.mdl' checksum -1215764613 should be 1043249349
MDLCache: props\de_inferno\Railing03.mdl needs to be recompiled
Error Index File for 'props\de_inferno\Railing03.mdl' checksum 305528733 should be -205635597
MDLCache: props\de_inferno\potted_plant2_p1.mdl needs to be recompiled
Error Index File for 'props\de_inferno\potted_plant2_p1.mdl' checksum -1165591859 should be -1106980129
MDLCache: props\de_inferno\potted_plant1_p1.mdl needs to be recompiled
Error Index File for 'props\de_inferno\potted_plant1_p1.mdl' checksum -2098515416 should be 394751245
MDLCache: props\de_nuke\PowerPlantTank.mdl needs to be recompiled
Error Index File for 'props\de_nuke\PowerPlantTank.mdl' checksum 8261265 should be -2130583427
MDLCache: props\de_nuke\equipment1.mdl needs to be recompiled
Error Index File for 'props\de_nuke\equipment1.mdl' checksum 470463677 should be 556211788
MDLCache: props_junk/garbage_glassbottle002a.mdl needs to be recompiled
Error Index File for 'props_junk/garbage_glassbottle002a.mdl' checksum -2021715849 should be -888207541
MDLCache: props_junk/garbage_glassbottle002a_chunk02.mdl needs to be recompiled
Error Index File for 'props_junk/garbage_glassbottle002a_chunk02.mdl' checksum -686434484 should be -187141026
MDLCache: props_c17/pottery02a.mdl needs to be recompiled
Error Index File for 'props_c17/pottery02a.mdl' checksum -1197080084 should be 1357120003
MDLCache: props\cs_militia\Bottle02.mdl needs to be recompiled
Error Index File for 'props\cs_militia\Bottle02.mdl' checksum 831596869 should be 2083218076
MDLCache: props\cs_militia\spotlight.mdl needs to be recompiled
Error Index File for 'props\cs_militia\spotlight.mdl' checksum -644380982 should be -315382288
MDLCache: props\CS_Militia\MilitiaWindow02_Breakable_Frame.mdl needs to be recompiled
Error Index File for 'props\CS_Militia\MilitiaWindow02_Breakable_Frame.mdl' checksum -912997856 should be -210479007
MDLCache: props/cs_havana/bookcase_small.mdl needs to be recompiled
Error Index File for 'props/cs_havana/bookcase_small.mdl' checksum 987254933 should be 1302234757
MDLCache: props/cs_italy/it_doora.mdl needs to be recompiled
Error Index File for 'props/cs_italy/it_doora.mdl' checksum 314182005 should be 2141098077
MDLCache: props\cs_militia\FireplaceChimney01.mdl needs to be recompiled
Error Index File for 'props\cs_militia\FireplaceChimney01.mdl' checksum 1112538200 should be -332196538
MDLCache: props\cs_militia\MilitiaWindow02_Breakable.mdl needs to be recompiled
Error Index File for 'props\cs_militia\MilitiaWindow02_Breakable.mdl' checksum 37323884 should be -442895242
MDLCache: props\de_inferno\ceiling_fan.mdl needs to be recompiled
Error Index File for 'props\de_inferno\ceiling_fan.mdl' checksum 2134006233 should be 709101058
MDLCache: props\de_nuke\NuclearContainerBoxClosed.mdl needs to be recompiled
Error Index File for 'props\de_nuke\NuclearContainerBoxClosed.mdl' checksum 2027691250 should be 1557461241
MDLCache: props_junk\glassjug01.mdl needs to be recompiled
Error Index File for 'props_junk\glassjug01.mdl' checksum 196017522 should be 149505008
MDLCache: props\cs_militia\OldPhone01.mdl needs to be recompiled
Error Index File for 'props\cs_militia\OldPhone01.mdl' checksum -777015153 should be 1051946793
MDLCache: props\cs_militia\wood_bench.mdl needs to be recompiled
Error Index File for 'props\cs_militia\wood_bench.mdl' checksum -303379418 should be 147341060
MDLCache: props_wasteland/exterior_fence003b.mdl needs to be recompiled
Error Index File for 'props_wasteland/exterior_fence003b.mdl' checksum 1827609322 should be -721128923
MDLCache: props\cs_militia\MilitiaWindow01.mdl needs to be recompiled
Error Index File for 'props\cs_militia\MilitiaWindow01.mdl' checksum -2007249876 should be -1577725190
MDLCache: props\cs_militia\roofholeboards_p7.mdl needs to be recompiled
Error Index File for 'props\cs_militia\roofholeboards_p7.mdl' checksum -1279749091 should be 633620474
MDLCache: props\cs_militia\ToothbrushSet01.mdl needs to be recompiled
Error Index File for 'props\cs_militia\ToothbrushSet01.mdl' checksum 1320461337 should be 1563661827
MDLCache: props\cs_militia\toilet.mdl needs to be recompiled
Error Index File for 'props\cs_militia\toilet.mdl' checksum -2022430718 should be 235006986
MDLCache: props\cs_assault\pylon.mdl needs to be recompiled
Error Index File for 'props\cs_assault\pylon.mdl' checksum 579759136 should be -1389733986
MDLCache: props\cs_assault\streetlight.mdl needs to be recompiled
Error Index File for 'props\cs_assault\streetlight.mdl' checksum 1267267780 should be -1979420270
MDLCache: props\cs_office\coffee_mug.mdl needs to be recompiled
Error Index File for 'props\cs_office\coffee_mug.mdl' checksum -2021641666 should be -1212442432
MDLCache: props\cs_office\coffee_mug_p1.mdl needs to be recompiled
Error Index File for 'props\cs_office\coffee_mug_p1.mdl' checksum 204498422 should be -386937341
MDLCache: props\cs_office\coffee_mug_p2.mdl needs to be recompiled
Error Index File for 'props\cs_office\coffee_mug_p2.mdl' checksum -1981846770 should be 87615135
MDLCache: props\cs_office\coffee_mug_p3.mdl needs to be recompiled
Error Index File for 'props\cs_office\coffee_mug_p3.mdl' checksum 240634182 should be 1527331970
MDLCache: props_canal/Canal_Bars001.mdl needs to be recompiled
Error Index File for 'props_canal/Canal_Bars001.mdl' checksum 1022350069 should be -1800089813
MDLCache: props\cs_assault\box_stack1.mdl needs to be recompiled
Error Index File for 'props\cs_assault\box_stack1.mdl' checksum 595832816 should be -318741246
MDLCache: props\cs_office\Snowman_nose.mdl needs to be recompiled
Error Index File for 'props\cs_office\Snowman_nose.mdl' checksum -206214505 should be -1126299544
MDLCache: props_c17\gate_door01a.mdl needs to be recompiled
Error Index File for 'props_c17\gate_door01a.mdl' checksum -1620429324 should be -928794891
MDLCache: props_c17/metalladder001.mdl needs to be recompiled
Error Index File for 'props_c17/metalladder001.mdl' checksum 9127647 should be 105483422
MDLCache: props_c17/metalladder002.mdl needs to be recompiled
Error Index File for 'props_c17/metalladder002.mdl' checksum 1387317608 should be -1658724828
MDLCache: props/cs_havana/bookcase_large.mdl needs to be recompiled
Error Index File for 'props/cs_havana/bookcase_large.mdl' checksum -1927988118 should be 114644513
MDLCache: props\de_nuke\ibeams_bombsitea.mdl needs to be recompiled
Error Index File for 'props\de_nuke\ibeams_bombsitea.mdl' checksum 2120852890 should be -1779670683
MDLCache: props\cs_office\offpaintingo.mdl needs to be recompiled
Error Index File for 'props\cs_office\offpaintingo.mdl' checksum 1342863207 should be 1138260122
MDLCache: props\cs_office\Snowman_body.mdl needs to be recompiled
Error Index File for 'props\cs_office\Snowman_body.mdl' checksum 403139782 should be -404272672
MDLCache: props\de_nuke\IBeams_Bombsite_D.mdl needs to be recompiled
Error Index File for 'props\de_nuke\IBeams_Bombsite_D.mdl' checksum -225451886 should be 146654645
MDLCache: props\de_nuke\pipesa_bombsite.mdl needs to be recompiled
Error Index File for 'props\de_nuke\pipesa_bombsite.mdl' checksum -1583637132 should be -768173820
MDLCache: props\de_nuke\pipesb_bombsite.mdl needs to be recompiled
Error Index File for 'props\de_nuke\pipesb_bombsite.mdl' checksum -1257846969 should be -545328543
MDLCache: props\cs_assault\dryer_box2.mdl needs to be recompiled
Error Index File for 'props\cs_assault\dryer_box2.mdl' checksum 2021497527 should be 781259518
MDLCache: props_c17/streetsign001c.mdl needs to be recompiled
Error Index File for 'props_c17/streetsign001c.mdl' checksum -1223258145 should be -1794306355
MDLCache: props\de_nuke\fuel_cask.mdl needs to be recompiled
Error Index File for 'props\de_nuke\fuel_cask.mdl' checksum 255471002 should be -1490370252
MDLCache: props_junk/garbage_plasticbottle002a.mdl needs to be recompiled
Error Index File for 'props_junk/garbage_plasticbottle002a.mdl' checksum -458382487 should be 1702453654
MDLCache: props\de_prodigy\wall_console1.mdl needs to be recompiled
Error Index File for 'props\de_prodigy\wall_console1.mdl' checksum -22262403 should be 1706491796
MDLCache: props_junk\garbage_metalcan002a.mdl needs to be recompiled
Error Index File for 'props_junk\garbage_metalcan002a.mdl' checksum 1376013246 should be -1368205584
MDLCache: props_c17/chair_office01a.mdl needs to be recompiled
Error Index File for 'props_c17/chair_office01a.mdl' checksum 2086460523 should be 204683273
MDLCache: props_junk/garbage128_composite001d.mdl needs to be recompiled
Error Index File for 'props_junk/garbage128_composite001d.mdl' checksum -1091117108 should be -238950818
MDLCache: props_wasteland/controlroom_desk001a.mdl needs to be recompiled
Error Index File for 'props_wasteland/controlroom_desk001a.mdl' checksum 381611185 should be 2015124187
No pure server whitelist. sv_pure = 0
MDLCache: props\cs_assault\stoplight.mdl needs to be recompiled
Error Index File for 'props\cs_assault\stoplight.mdl' checksum 378992049 should be -2097351948
MDLCache: props_c17/light_domelight02_on.mdl needs to be recompiled
Error Index File for 'props_c17/light_domelight02_on.mdl' checksum 397824940 should be 435367169
MDLCache: props\de_inferno\light_streetlight.mdl needs to be recompiled
Error Index File for 'props\de_inferno\light_streetlight.mdl' checksum -1987292892 should be 574632678
MDLCache: props\cs_office\Light_inset.mdl needs to be recompiled
Error Index File for 'props\cs_office\Light_inset.mdl' checksum 546726597 should be -450334519
MDLCache: props_c17/light_cagelight02_on.mdl needs to be recompiled
Error Index File for 'props_c17/light_cagelight02_on.mdl' checksum -1843821934 should be -1739581038
MDLCache: props\cs_assault\ACUnit02.mdl needs to be recompiled
Error Index File for 'props\cs_assault\ACUnit02.mdl' checksum -131399957 should be 892189213
MDLCache: props_rooftop\roof_vent001.mdl needs to be recompiled
Error Index File for 'props_rooftop\roof_vent001.mdl' checksum -1881550403 should be -1570833170
MDLCache: props_interiors\LightBulb01a.mdl needs to be recompiled
Error Index File for 'props_interiors\LightBulb01a.mdl' checksum -2088952898 should be -1752979703
MDLCache: props_rooftop\Scaffolding01a.mdl needs to be recompiled
Error Index File for 'props_rooftop\Scaffolding01a.mdl' checksum -1632921084 should be 1962419669
MDLCache: props_c17/light_industrialbell01_on.mdl needs to be recompiled
Error Index File for 'props_c17/light_industrialbell01_on.mdl' checksum -1837678460 should be 919891478
MDLCache: props_c17\Awning001a.mdl needs to be recompiled
Error Index File for 'props_c17\Awning001a.mdl' checksum -562178936 should be -308345868
MDLCache: props_c17\Awning002a.mdl needs to be recompiled
Error Index File for 'props_c17\Awning002a.mdl' checksum -1554156621 should be 1495203381
MDLCache: props_wasteland\Lights_IndustrialCluster01a.mdl needs to be recompiled
Error Index File for 'props_wasteland\Lights_IndustrialCluster01a.mdl' checksum 2007115790 should be 548605439
MDLCache: props\cs_office\Light_security.mdl needs to be recompiled
Error Index File for 'props\cs_office\Light_security.mdl' checksum -1474188536 should be 886422141
MDLCache: props_lab/walllight001a.mdl needs to be recompiled
Error Index File for 'props_lab/walllight001a.mdl' checksum 1279845925 should be 1285899029
MDLCache: props\de_inferno\ceiling_light.mdl needs to be recompiled
Error Index File for 'props\de_inferno\ceiling_light.mdl' checksum -953216335 should be -2065967290
MDLCache: props_wasteland/exterior_fence002b.mdl needs to be recompiled
Error Index File for 'props_wasteland/exterior_fence002b.mdl' checksum 406282465 should be 968304327
MDLCache: props/cs_italy/it_doorc.mdl needs to be recompiled
Error Index File for 'props/cs_italy/it_doorc.mdl' checksum -1156038263 should be 1384076145
MDLCache: props_wasteland/exterior_fence002c.mdl needs to be recompiled
Error Index File for 'props_wasteland/exterior_fence002c.mdl' checksum 510168265 should be -1193054033
MDLCache: props\de_nuke\storagetank.mdl needs to be recompiled
Error Index File for 'props\de_nuke\storagetank.mdl' checksum 1152634297 should be -1410227722
MDLCache: props\de_nuke\coolingtank.mdl needs to be recompiled
Error Index File for 'props\de_nuke\coolingtank.mdl' checksum -149964190 should be 836861325
MDLCache: props\de_inferno\wood_fence.mdl needs to be recompiled
Error Index File for 'props\de_inferno\wood_fence.mdl' checksum 1035632997 should be 837846199
MDLCache: props\de_inferno\fencewooden02.mdl needs to be recompiled
Error Index File for 'props\de_inferno\fencewooden02.mdl' checksum -1718262385 should be 1294479392
MDLCache: props_pipes\Gutter_256_001a.mdl needs to be recompiled
Error Index File for 'props_pipes\Gutter_256_001a.mdl' checksum -1520976045 should be -1543918749
MDLCache: props\cs_militia\fern01lg.mdl needs to be recompiled
Error Index File for 'props\cs_militia\fern01lg.mdl' checksum -434891867 should be -1503633700
MDLCache: props_c17/light_cagelight02_off.mdl needs to be recompiled
Error Index File for 'props_c17/light_cagelight02_off.mdl' checksum -996784149 should be 397085514
MDLCache: props_c17\Gasmeter003a.mdl needs to be recompiled
Error Index File for 'props_c17\Gasmeter003a.mdl' checksum 1584221464 should be -250056606
MDLCache: props_canal\rock_riverbed02a.mdl needs to be recompiled
Error Index File for 'props_canal\rock_riverbed02a.mdl' checksum 148927683 should be -154398739
MDLCache: props_canal\rock_riverbed01a.mdl needs to be recompiled
Error Index File for 'props_canal\rock_riverbed01a.mdl' checksum 1002915896 should be -886533762
MDLCache: props_vehicles/van001a.mdl needs to be recompiled
Error Index File for 'props_vehicles/van001a.mdl' checksum -669394626 should be -865899603
MDLCache: props_canal\rock_riverbed01d.mdl needs to be recompiled
Error Index File for 'props_canal\rock_riverbed01d.mdl' checksum 1552780294 should be -1418984932
MDLCache: props\cs_militia\light_shop2.mdl needs to be recompiled
Error Index File for 'props\cs_militia\light_shop2.mdl' checksum 2056760045 should be 185710106
MDLCache: props_interiors\Lights_Florescent01a.mdl needs to be recompiled
Error Index File for 'props_interiors\Lights_Florescent01a.mdl' checksum 273109847 should be -1972089074
MDLCache: props\de_nuke\wall_light_off.mdl needs to be recompiled
Error Index File for 'props\de_nuke\wall_light_off.mdl' checksum -204170163 should be 977078063
MDLCache: props_pipes\PipeSet08d_256_001a.mdl needs to be recompiled
Error Index File for 'props_pipes\PipeSet08d_256_001a.mdl' checksum -1735764561 should be 169172221
MDLCache: props_pipes\PipeSet08d_512_001a.mdl needs to be recompiled
Error Index File for 'props_pipes\PipeSet08d_512_001a.mdl' checksum 1319733242 should be -1102761002
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_flag_a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/boutique_walllamp/boutique_walllamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/boutique_walllamp/boutique_walllamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/boutique_walllamp/boutique_walllamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/jelly_lamp_big/jelly_lamp_big.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/jelly_lamp_big/jelly_lamp_big.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/jelly_lamp_big/jelly_lamp_big.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/fencewooden02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: nature/blendgrassgravel001a). This wastes perf for no benefit.
MDLCache: shells\shell_9mm.mdl needs to be recompiled
Error Index File for 'shells\shell_9mm.mdl' checksum -137268480 should be -1628004936
MDLCache: shells\shell_57.mdl needs to be recompiled
Error Index File for 'shells\shell_57.mdl' checksum 1876854647 should be 1231479635
MDLCache: shells\shell_12gauge.mdl needs to be recompiled
Error Index File for 'shells\shell_12gauge.mdl' checksum -1919473154 should be -842007831
MDLCache: shells\shell_556.mdl needs to be recompiled
Error Index File for 'shells\shell_556.mdl' checksum 1400223595 should be 1510755751
MDLCache: shells\shell_762nato.mdl needs to be recompiled
Error Index File for 'shells\shell_762nato.mdl' checksum -1818770041 should be -423999783
MDLCache: shells\shell_338mag.mdl needs to be recompiled
Error Index File for 'shells\shell_338mag.mdl' checksum -1727063511 should be -336109024
clientside lua startup!
Lua JIT is DISABLED!
=
#2
I'm surely guessing you've got CSS Right?
#3
Obviously, css, hl2ep1, hl2ep2, hl2, csgo, l4d1, l4d2 and many many other source games.
#4
(04-10-2013, 06:50 PM)Freezak Wrote: Obviously, css, hl2ep1, hl2ep2, hl2, csgo, l4d1, l4d2 and many many other source games.

I read the G-mod patch notes a while ago and it said that Garry had screwed up his game when you mount either :
Portal 2
CounterStrikeGO
Kind Regards,
Link
Veteran

#5
GO creates ****loads of bugs and script errors, unmount it.
#6
Confirmed, thanks Link66 and Narcotic i just unmounted it and game worked again.. . Game just worked fine, i mean the content. After my frustration when i was getting many BSOD's, crashes, errors etc. on Windows 7, i decided to go back to Windows XP. Sadly, it has 3.25GB RAM limit, so looks like it's not that much for V2D, because my game is closing all time, just before game load (retrieving game info), i don't remember error message, but from what i read, it's ram issue. I heard that V2D needs at least 2gb of ram, so looks like windows xp isn't good option for such map. I'm switching to Windows 8, problem stated in the topic resolved, please close it.
#7
Closed as per OP request.


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