Ubisoft 'sabotaged' PC version of Watch_Dogs?
#1
Article: http://www.pcgamesn.com/watchdogs/watch-...e3-effects
Download for the new patch: http://forums.guru3d.com/showthread.php?t=390114

Basically someone on the Guru3D Forum has found the original shaders, effects etc. from the E3 2012 demo that were locked up and hidden away in the Watch_Dogs game files.
There has been many discussions complaining that consumers were seriously mislead by the Ubisoft E3 2012 demo as the game looks a hell of a lot worse in the final version of the game. Video comparison here -



This patch restores a lot of the original aesthetics to the game which include:

-Changes to the default fog values
-Enabled bokeh DOF for the main cameras
-Stuttering Improvements
-E3 2012 Bloom
-Performance Improvements
-Enabled Headlight Shadows
-LoD Changes
-Reflection changes
-Added 3 new cameras to the game(closer, normal, further)
-Rain changes(High quality rain drops, properly reacting to light, etc)
-LensFlares(WIP)
-Lighting changes(TESTING AND WIP)
-Civilians density changes

And many more things.. SOON.

Microsoft/Sony paying them off to not include these because their consoles can't handle them is the only explanation I can think of for this.
Not only does the game look a lot better but reportedly the game now works perfectly for those who had performance issues.

I'd call this a pretty undeniable example that shitty console standards are indeed holding back PC gaming from progressing further.
Thanks Ubisoft.

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#2
That first screenshot.. Holy shit.
#3
I also noticed how the graphics on pc look like total shit!
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+rep AwestruckBullet for this awesome signature!
#4
(06-16-2014, 06:39 PM)Joram Wrote: I also noticed how the graphics on pc look like total shit!

Indeed, I really want a few comparison images between the original and the patch.
I haven't seen any pop up yet though.
#5
Well I had massive performance issues even on low.. I think this will fix it but I never ever expected ubisoft to do shit like this.
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#6
Why is it so hard for major game publishers to not be dicks? No pun intended.
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#7
(06-16-2014, 07:55 PM)Jeremy Wrote: Why is it so hard for major game publishers to not be dicks? No pun intended.

Because EA.
#8
TotalBiscuit's view on this: https://www.youtube.com/watch?v=b43ZlqPvBDs

Also a heads up, they're gonna do the same with Far Cry 4.
http://mrgamesofficial.com/far-cry-4-ps4...ltra-high/

Quote:Hutchingson goes further to explain that Ubisoft wants the experience to be the same across all platforms. This news has prompted concerns within the PC community with many fearing a similar situation will occur to the recent disappointment experienced with Ubisoft’s latest hit title “Watch Dogs” where graphical potential of the PC game was reduced from the glamorous pre-sale promotional footage which was shown at the 2012 E3.

I for one will not buy another Ubisoft game again unless it's at a drastically reduced price to match it's drastically reduced quality.


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