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01-31-2013, 04:32 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Title of Suggestion: Remove Car and Prop Damage
Description: Remove damage received from cars (As in being hit/ran over by them) and by props - no idea why props do damage anyway.
Why: To make CDM virtually impossible. To ensure a straight prop-kill is virtually impossible.
Of course, there may be instances where use of a prop/car with these restrictions on may still kill someone (Perhaps if they're squished against a wall) but this should drastically cut down CDM/Prop-kills.
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01-31-2013, 04:34 PM
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So when a car hits someone, how will it be like?
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01-31-2013, 04:42 PM
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Fading through the vehicle would be completely weird..
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01-31-2013, 05:18 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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-support to no car damage. Sorry, still happens in real life.
+support to removing prop damage.
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Jericho 'Toxic' McAndrews: F.I.I.D: SD: 7332
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01-31-2013, 05:44 PM
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I've thought about this myself. And I think that this would help against minges. Like, with a huge deal. The only downside I can see is people pushing people with their cars, but that is alot better than people getting CDMed on accident and purpuse. And when people argue with that its unrealistic, then I say, fuck realism when it comes to CDM. You can't use a car as a weapon anyways.
I also approve of the propdamage being removed. I neither see why it's even in flrp. No downsides, just ups.
Probably one of the biggest +support ive ever made.
Sincerely, Enzyme
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01-31-2013, 05:44 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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or maybe do it random so people loose from 10-90 hp? so they not die but still get damage?