Day/Night Cycle
#5
Aye, this would improve roleplay. Say you were going outside at night. More criminals might be roaming because the police numbers would be more concentrated in the nexus or other areas.

And god forbid headlights are added, they were approved like 2 years ago. +support
The following 1 user Likes LoneWolf's post:
  • MysteriaParade


Messages In This Thread
Day/Night Cycle - by MysteriaParade - 07-28-2014, 01:03 AM
RE: Day/Night Cycle - by Theblackshadowofgod - 07-28-2014, 02:22 AM
RE: Day/Night Cycle - by Tmdirtbike - 07-28-2014, 02:28 AM
RE: Day/Night Cycle - by Safira - 07-28-2014, 02:42 AM
RE: Day/Night Cycle - by LoneWolf - 07-28-2014, 03:04 AM
RE: Day/Night Cycle - by Haarek - 07-28-2014, 05:34 AM
RE: Day/Night Cycle - by MysteriaParade - 07-28-2014, 07:46 PM
RE: Day/Night Cycle - by Nyander - 07-28-2014, 10:08 AM
RE: Day/Night Cycle - by General Rickets - 07-28-2014, 08:30 PM
RE: Day/Night Cycle - by Zecon - 07-28-2014, 08:31 PM
RE: Day/Night Cycle - by Zan - 07-28-2014, 11:35 PM
RE: Day/Night Cycle - by MysteriaParade - 07-30-2014, 11:57 PM
RE: Day/Night Cycle - by HeyItsPlayerOne - 07-29-2014, 12:17 AM
RE: Day/Night Cycle - by Kierondeeuk - 07-31-2014, 10:13 AM
RE: Day/Night Cycle - by TheImpossibleTruster5 - 08-01-2014, 08:21 AM
RE: Day/Night Cycle - by Blurr - 08-01-2014, 09:59 AM
RE: Day/Night Cycle - by Ivan Tempski - 08-02-2014, 12:37 PM
RE: Day/Night Cycle - by Reebs - 08-02-2014, 03:40 PM
RE: Day/Night Cycle - by Suarez - 08-02-2014, 10:01 PM
RE: Day/Night Cycle - by livkx - 08-02-2014, 05:43 PM
RE: Day/Night Cycle - by Joram - 08-02-2014, 11:34 PM
RE: Day/Night Cycle - by Yhig - 08-06-2014, 05:31 AM
RE: Day/Night Cycle - by Buzz_Aldrin - 08-06-2014, 03:57 PM
RE: Day/Night Cycle - by Savage - 08-07-2014, 07:58 AM
RE: Day/Night Cycle - by AleGsi - 08-10-2014, 05:44 AM
RE: Day/Night Cycle - by SourLemon - 10-03-2014, 02:01 PM
RE: Day/Night Cycle - by Faustie - 10-03-2014, 02:30 PM

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