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CityRP Update "Red Alert" - Printable Version

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RE: CityRP Update "Red Alert" - equal - 01-29-2015

It takes some getting used to.


RE: CityRP Update "Red Alert" - Noble - 01-29-2015

I heard you guys like firetrucks.

[Image: faXIz.jpg]


RE: CityRP Update "Red Alert" - SpaghettiFTW - 01-29-2015

"Monday 2 February
Presidental update ( Lockdown, Warrants )
Mechanic Job
Bugfixes"

Man City Vs CHELSEA!!!!
And gokarting ALL IN ONE DAY!!!!

Best day ever!!

COME ON CHELSEA


RE: CityRP Update "Red Alert" - SixPackSoCali - 01-29-2015

(01-29-2015, 05:57 PM)Noble Wrote: I heard you guys like firetrucks.

[Image: faXIz.jpg]

Yo dawg, dats one sick truck.


RE: CityRP Update "Red Alert" - Nevy - 01-29-2015

I would much rather have the HUD toggle-able (without disabling weapon switches or the ability to see your hands) or even just make it so you hold a key and it will pop up, but fade away after you let go of the key. There's really no need to have it visible all the time, it really takes away from the experience. I don't need to see my name, description, money or clan. It would truly be much nicer to have the screen completely free of any HUD elements (Like Sandbox). 

On another note, I'm going to say that I do like the new HUD more than the last one. Minimizing the screen space blocked by it and also the smaller notifications was a smart choice. Great job Mavis.


RE: CityRP Update "Red Alert" - BoxAbout - 01-29-2015

(01-29-2015, 08:40 PM)Nevy Wrote: I would much rather have the HUD toggle-able (without disabling weapon switches or the ability to see your hands) or even just make it so you hold a key and it will pop up, but fade away after you let go of the key. There's really no need to have it visible all the time, it really takes away from the experience. I don't need to see my name, description, money or clan. It would truly be much nicer to have the screen completely free of any HUD elements (Like Sandbox). 

On another note, I'm going to say that I do like the new HUD more than the last one. Minimizing the screen space blocked by it and also the smaller notifications was a smart choice. Great job Mavis.

I agree with Nevy. I like the new HUD better than the last one but I think it should be hidden at all times and can be seen for a couple of seconds if you press a desired key.


RE: CityRP Update "Red Alert" - Blurr - 01-29-2015

Can we have a option to have the new hud on or off so we can revert to the old one too? Possibly the same idea with the new and old notifications. I personally like the old notifications and the hud.


RE: CityRP Update "Red Alert" - [FL:RP] Fela - 01-30-2015

Can someone explain to me what happened to the Mechanic job?


RE: CityRP Update "Red Alert" - Mustang - 01-30-2015

(01-30-2015, 12:46 PM)Floyd Wrote: Can someone explain to me what happened to the Mechanic job?

It got pushed back a few days.


RE: CityRP Update "Red Alert" - Dick - 01-30-2015

(01-30-2015, 12:49 PM)Mustang Wrote:
(01-30-2015, 12:46 PM)Floyd Wrote: Can someone explain to me what happened to the Mechanic job?

It got pushed back a few days.


It been pushed back due to the coding not being full correct. At least that is what I've been told.