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Texture. - Printable Version

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Pages: 1 2


Texture. - Imperator - 07-31-2013

This is a very small question but I just wondering how to get the textures on the v2p underground metrostation countingmachines? Only missing texture Smile


RE: Texture. - aviator - 07-31-2013

I am missing those textures too.


RE: Texture. - Imperator - 07-31-2013

I wonder if its Day of Defeat: source that is the problem. Hmmm


RE: Texture. - D0ctor - 07-31-2013

I am also missing them and the railings on the houses on the lake on 33x that's the only two.


RE: Texture. - Imperator - 07-31-2013

Yeah I forgot those. I will try to download Day of Defeat: source and look if that solves the problem


RE: Texture. - Red Orchestra - 08-01-2013

me too i have the same problem


RE: Texture. - Kethus - 08-01-2013

I found a DoDS content pack and it solves nothing.


RE: Texture. - Ludo - 08-02-2013

I'm missing the texture for the Paramedic's healer and the toolbox could anyone gimmie those?


RE: Texture. - Jimentoon - 08-02-2013

If you're referring to the Medic Vial, I also had that problem but rooted into the flcontent folder and saw that the model wasn't pointing/linking to the texture so I fixed it.

If you go into Addons > flcontent > materials > models > fearless > weapons > medkit
And go into plr_healthvial.vmt. If I remember correctly it should say:
Code:
$basetexture" "models/fearless/weapons/medkit/"

Change that to:

Code:
$basetexture" "models/fearless/weapons/medkit/plr_healthvial"

That fixed it for me.

Its a quick change since the textures were already there, just not being seen.


RE: Texture. - Ludo - 08-03-2013

I got up to the folder but I don't know how to get into the .vmt medkit file to edit that line