Make 'Rams' destroy contraband. - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: CityRP Server (https://fearlessrp.net/forumdisplay.php?fid=6) +--- Forum: Suggestions (https://fearlessrp.net/forumdisplay.php?fid=7) +---- Forum: Finished (https://fearlessrp.net/forumdisplay.php?fid=26) +---- Thread: Make 'Rams' destroy contraband. (/showthread.php?tid=57630) Pages:
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RE: Make 'Rams' destroy contraband. - BlackForestAdam - 02-14-2015 +Support RE: Make 'Rams' destroy contraband. - Himalaya Eater - 02-14-2015 + support but you should still be able to destroy contraband with guns also RE: Make 'Rams' destroy contraband. - Jono - 06-27-2015 Thought I would bump this. I feel that this would be a valuable addition to the server still. I was involved in a situation in V33X earlier, in which an officer destroying contraband caused the whole government to respond to a 'gunfight' call at the corleone village. Needless to say, many a person was annoyed. BUMP. RE: Make 'Rams' destroy contraband. - Hungames - 06-27-2015 +support RE: Make 'Rams' destroy contraband. - DooZâ„¢ - 06-28-2015 +Support - Much more realistic and would reduce team damage. Once I actually got killed because a lot of cops were in this tiny room all attempting to destroy contra at once. RE: Make 'Rams' destroy contraband. - Dauntless - 06-28-2015 +support This actually happens to me allot when RPing in the government, at least if you shoot contra as a Cop/SWAT it would say in the radio like when you taze someome. Ex "I have destroyed a drug lab" etc. RE: Make 'Rams' destroy contraband. - Faustie - 06-28-2015 Done |